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https://w.atwiki.jp/gtav/pages/243.html
催涙ガス (Tear Gas) 催涙ガス (Tear Gas)ステータス 解説 モデル 余談 使用するNPC ゲーム内解説(英語) (日本語) 入手方法オフライン オンライン 価格 ステータス Damage ▮▮▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯ Fire Rate ▮▮▮▮▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯ Accurcy ▮▮▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯ Range ▮▮▮▮▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯▯ 解説 投げると一定時間スリップダメージのある煙を放出する毒ガスグレネード。 煙に入るとNPCは数秒で咳き込み意識が朦朧とし、さらに数秒で死に至る。 地面に落ちてから発動までのディレイが数秒あり、即効性に欠ける上徐々にすり減らす武器なので、何かと影が薄くなりがちな武器だが、使いどころを考えればとても強力。 また、いつしかのアップデートにより効果範囲が広範囲化・持続時間が長くなるという強化を受けている。 NPCに対しては、狭い室内や袋小路での戦闘を有利に運ぶのに便利である。 例えば狭い通路の曲がり角に投げ込んでおけばNPCが突入して来ようとする際、顔を出す危険を犯すことなく戦闘力を奪うことができるのだ。 オンラインでの白粉や乗り物を奪うミッションなどの爆発物が使いにくい場面でも、これを使うと対象を傷付けず敵を殲滅出来る。 コストも手榴弾と比べると安く、複数個を投擲することによってより濃度の高い毒ガスを噴出出来る。 手榴弾やパイプ爆弾と違い、投擲ミスで足元等に落としてしまっても、一撃死することは無いので安全性も高く、主にソロでミッションを行う際に役立つ。 他プレイヤーとの間に投げるとロックオン不可になるらしいが、要検証。 ミッション中は仲間へのダメージが発生しないことを確認。 ダメージの種類自体は当然爆発ではないがダメージ処理には爆発関連の関数やプールを利用している(*1)。 そのため、爆発があると即ミッション失敗になるようなミッションでは基本的にこれを投げて効果が発動し始めても即失敗になる(*2)。暴動系のMODを入れている場合は特に注意されたし。 モデル M18発煙手榴弾(赤)。 地対地・地対空の信号用、目標・着陸地帯の指示用、あるいは部隊演習用にアメリカ軍によって使用される発煙手榴弾である。 オリーブドラブの本体に灰色の帯が塗装されている。上部は赤・緑・黄・紫に塗装され、煙の色を示している。 だがゲーム内の催涙ガスは上部と底部が赤色にもかかわらず、煙は白色になっている。 後述の毒性は白色の煙にのみ存在するため、設定を合わせた可能性がある。 余談 スキューバやリブリーザー等の装備アイテム、ガスマスクや防護服系のコスチュームは存在するが、それらを身につけていてもダメージが入る。というのも、モデルになったとされるM18発煙手榴弾の白色の煙は周囲の酸素を奪ってしまう特性がある為だろう。ただし、この危険性は本来密室でのみ効果があるはずなのだが…… 「パシフィック銀行強盗:フィナーレ」では、ダメージを受けるとお札が飛び散り、報酬が減るようになっている。その仕様を活かした、とても奇妙かつ滑稽な光景を目の当たりにできる。まずは人員を制圧したら、札束を奪いきる。ここで催涙ガスを足元に投げ、そのまま放置する。当然動かなければ、連続でダメージを受け始める。すると、ガスのダメージだけでバラバラとお札が飛び散り、それがずっと続くことになる。 つまりガスを吸っただけで、棒立ちのまま勝手にお札がマジックショーのトランプのように飛び散りはじめるのだ。その光景はまさにシュール。 友人とのプレイだったり、やり直そうと思った時に一度は試してみよう。一見の価値あり。 使用するNPC N.O.O.S.E. プレイヤーが物陰に隠れている状態を継続していると、これを使用して炙り出そうとしてくる。 ゲーム内解説 (英語) Tear gas grenade, particularly effective at incapacitating multiple assailants. Sustained exposure can be lethal. (日本語) 催涙ガス手榴弾は複数の敵の身動きを封じるのにとても有効的。 長い間浴びていれば、命を落とすこともある。 入手方法 オフライン ミッション「強盗:宝石店」クリア後に購入可能。 オンライン ランク13から購入可能。 価格 プラットホーム 名称 販売額 アンロック条件 オフライン オンライン オフライン オンライン PS3Xbox 360 本体 $150 ランク13に到達 PS4Xbox OnePC 本体 $150 ミッション「強盗:宝石店」クリア ランク13に到達
https://w.atwiki.jp/ku240/pages/16.html
一言 のんびり,のんびり,ね. EclipseでQualnetを使えるようにする 以下より転載. http //www.scalable-networks.com/boards/viewtopic.php?f=48 t=5346 おいおい,翻訳や追加説明,注意書きを加える予定. How to debug QualNet? using Eclipse CDT in Ubuntu Linux Hello all, I have searched the forums for some linux equivalent to compiling QualNet? under Visual Studio in Windows and have found no such information. Therefore I have come up with a small tutorial for those interested in using Eclipse IDE forC/C++ Developers as a visual environment for compiling QualNet? under Linux. This has been tested under Ubuntu 8.04 with gcc version 4.2.4 and Eclipse platform version 3.6.0 1. Compiling QualNet? in Eclipse This assumes g++, gcc and eclipse properly installed and working. For installing Eclipse visit http //www.eclipse.org. 1.1. Configuring Eclipse CDT 1. Using a text editor, create a file named Makefile in the $QUALNET_HOME directory. This file contains commands to redirect to a makefile in $QUALNET_HOME/main. (The indentations in the following file are tabs, not spaces.) • Makefile should contain the following lines all cd main; make -f Makefile-linux-glibc-glibcver-gcc-gccver clean cd main; make clean -f Makefile-linux-glibc-glibcver-gcc-gccver where glibcver and gccver are the glibc and gcc version of your Linux distribution (see Section 2.3 of the QualNet? 5.0.2 Programmers’ Guide about Compiling QualNet? in Linux) 2. Open Eclipse 3. If prompt pops up asking you to choose workspace you can choose whatever workspace desired 4. Select File New Project C/C++ C++ Project. Then click Next 5. Uncheck Use Default Location then enter the following information • Project Name qualnet • Location /home/username/snt/qualnet/5.0 (if installed elsewhere then change accordingly) • Project Type Makefile Project Empty Project • Toolchains Linux GCC 6. Click Finish 1.2. Compiling QualNet? from Eclipse CDT Once Eclipse CDT has been configured, it can be used as follows • To build QualNet? select Project Build Project • To clean the object files and rebuild QualNet? select Project Clean..., then select Clean projects selected below and check qualnet. Then check Start a build immediately and select Build only the selected projects. Finaly press OK • To clean the object files select Project Clean..., then select Clean projects selected below and check qualnet. Make sure Start a build immediately is unchecked and press OK 2. Debugging QualNet? with Eclipse The CDT s extensibility allows you to connect its graphical debugging capabilities to your custom debugger, in this case gdb. To run the debugger on UNIX systems, QualNet? must be compiled with the debug option. See Section 2.7.2 of the QualNet? 5.0.2 Programmers’ Guide about debugging QualNet? in Linux 1. Go to Run Debug Configurations 2. Right click on C/C++ Applications, and then choose New. This should create a new debug configuration with the name qualnet Default. 3. In the Main tab type the following settings • C/C++ Application bin/qualnet • Project qualnet 4. In the Arguments tab type the following • Program arguments the name of the .config file of the scenario to debug • Working directory the name of the directory the scenario to debug is located in (uncheck Use default) 5. In the Debugger tab the following should already exist • GDB debugger gdb • GDB command file .gdbinit Make sure Stop at startup at main is unchecked 6. Now you can set the breakpoints as desired and debug by choosing Debug from the Run menu Attached you will find a pdf file with the tutorial which includes pictures. I am sure this can work on other distributions too. Hope this helps anyone interested. +追記:デバッグの設定をするときにEnviromentにQUALNET_HOMEを追加しないといけません.お忘れなく +追記:うろ覚えですが,makeファイルの最適化オプションに注意.最適化をなしにしないとデバッグ時に見れないパラメータがある.
https://w.atwiki.jp/tatutatutatu/pages/199.html
左クリックをCLEARにしてっと 良し消せt(ry ありゃ?な、何だって!? このパソコンにはVIRUSが感染しているだとぉ? なになにぃ?… 10秒後にこの家は爆発するだって? 速く出なければぁ! 逃げる
https://w.atwiki.jp/bms_progress/pages/1871.html
曲Data Lv BPM TOTAL NOTES TOTAL値 判定 平均密度 最大瞬間密度 ▽11+ Notes/s Notes/s 傾向 譜面URL コメント 名前 コメント
https://w.atwiki.jp/zarabel/pages/16.html
ende Years besti... そして わたしは――
https://w.atwiki.jp/roting/pages/15.html
Dear Mama You are appreciated [2PAC] When I was young me and my mama had beef Seventeen years old kicked out on the streets Though back at the time, I never thought I d see her face Ain t a woman alive that could take my mama s place Suspended from school, and scared to go home, I was a fool with the big boys, breakin all the rules I shed tears with my baby sister Over the years we was poorer than the other little kids And even though we had different daddy s, the same drama When things went wrong we d blame mama I reminice on the stress I caused, it was hell Huggin on my mama from a jail cell And who d think in elementary? Heeey! I see the penitentiary, one day And runnin from the police, that s right Mama catch me, put a whoopin to my backside And even as a crack fiend, mama You always was a black queen, mama I finally understand for a woman it ain t easy tryin to raise a man You always was committed A poor single mother on welfare, tell me how ya did it There s no way I can pay you back But the plan is to show you that I understand You are appreciated Lady... Don t cha know we love ya? Sweet lady Dear mama Place no one above ya, sweet lady You are appreciated Don t cha know we love ya? [2PAC] Now ain t nobody tell us it was fair No love from my daddy cause the coward wasn t there He passed away and I didn t cry, cause my anger wouldn t let me feel for a stranger They say I m wrong and I m heartless, but all along I was lookin for a father he was gone I hung around with the Thugs, and even though they sold drugs They showed a young brother love I moved out and started really hangin I needed money of my own so I started slangin I ain t guilty cause, even though I sell rocks It feels good puttin money in your mailbox I love payin rent when the rent s due I hope ya got the diamond necklace that I sent to you Cause when I was low you was there for me And never left me alone because you cared for me And I could see you comin home after work late You re in the kitchen tryin to fix us a hot plate Ya just workin with the scraps you was given And mama made miracles every Thanksgivin But now the road got rough, you re alone You re tryin to raise two bad kids on your own And there s no way I can pay you back But my plan is to show you that I understand You are appreciated Lady... Don t cha know we love ya? Sweet lady Dear mama Place no one above ya, sweet lady You are appreciated Don t cha know we love ya? [2PAC] Pour out some liquor and I reminsce, cause through the drama I can always depend on my mama And when it seems that I m hopeless You say the words that can get me back in focus When I was sick as a little kid To keep me happy there s no limit to the things you did And all my childhood memories Are full of all the sweet things you did for me And even though I act craaazy I gotta thank the Lord that you made me There are no words that can express how I feel You never kept a secret, always stayed real And I appreciate, how you raised me And all the extra love that you gave me I wish I could take the pain away If you can make it through the night there s a brighter day Everything will be alright if ya hold on It s a struggle everyday, gotta roll on And there s no way I can pay you back But my plan is to show you that I understand You are appreciated Lady... Don t cha know we love ya? Sweet lady Dear mama Place no one above ya, sweet lady You are appreciated Don t cha know we love ya? Sweet lady And dear mama Dear mama Lady... Lady... Lady... 2PAC
https://w.atwiki.jp/xboxonescore/pages/345.html
Project CARS 項目数:45 総ポイント:1000 難易度: 2022年10月3日で配信終了 国内では2017/02/01に欧州限定版相当(?)のDL版のみでの発売。 Community Ambassadorが2017年内で終了の可能性がある。 https //www.trueachievements.com/n27757/psa-project-cars-achievement-might-become-unobtainable-later-this-year One More For The Road Earned all other Achievements 0 Zero To Hero Won the LMP1 World Championship within ten seasons 30 Defending Champ Defended a Career Championship for three consecutive years 30 Triple Crown Won three Career Championships in three different motorsport disciplines 30 Hall Of Fame Completed three Historic Goals and became a racing legend! 50 Fully Loaded Signed 8 Endorsement deals 30 VIP Received 12 Invitations 30 Meticulous Completed every Practice, Qualifying, and Race session in every round in a Career Championship 30 Conquered. All. Races. Seriously. Won every race in a Career Championship 30 Double Rainbow Won the same Career Championship two years consecutively 30 No "I" In Team Won a Team Championship two years consecutively 30 Twerkin Won your first Accolade 10 Taylor Would Be Proud Won 22 Accolades 30 Mailbox Full Received more than 500 messages from your fans 20 Petrolicious Love Won more than 50 events with your Signature Car 20 To Affinity Beyond Have an Affinity greater than 50% in all car classes 30 Home Field Advantage Won more than 20 events on your Favorite Location 20 Selfie Took a photo of your Signature Car on your Favorite Location 10 Half Racer, Half Demon Drove faster than 333 km/h for over 6.66 consecutive secs 20 Pit Boss Created and saved a Pit Strategy 5 Ready To Pounce Had a reaction time of less than 0.2 secs off the starting grid 10 Requesting Flyby Entered and exited the pit lane without losing a position (cannot be in last place) 10 Keep Calm And Race On Crashed on or before the first corner then went on to win the race 20 Consistency Is King Performed 3 consecutive laps within 0.1 sec of each other 30 My Little Friend Overtook a car using KERS 10 Grand Chelem Got pole position in qualifying, fastest lap in the race and won whilst leading every lap 20 A Day In The Life Completed a 24 hour race using only realtime progression (and why not stream it?!) 45 Emergency Stop Braked to a standstill from 100-0 km/h within 2 secs 10 No Roads Needed Got all four wheels in the air for more than 0.88 secs 10 Do You Smell Somethin ? Made your brakes reach a temperature of 1000° C 10 On Your Left Lapped an opponent in a race 20 Reversa Corsa Completed a Quick Race Weekend lap of Azure Circuit in reverse from cockpit view without collisions 20 Gladiator Won a Quick Race Weekend with Full Damage, Mechanical Failures, and Tire Wear (must be 5+ laps) 10 Sunday Driver Driven the speed limit (50 km/h) in an Italian car and appreciated the Azure coastal scenery 20 Eastbound Down Ran the California Highway in under 9 mins in a US car 20 Credit Where Credit s Due Crashed into the AI counterpart of an SMS employee 10 Player 1 Versus The World Entered and completed more than 25 Online races 20 Pentapodia Finished on the podium more than 50 times in an Online Public race 30 I Am The 5% Won an Online Public race using Pro handling, manual gears, and no driving aids, from cockpit view 30 Clean As A Whistle Won three Online Public races in a row without being involved in a major collision 20 Pristine Paintwork Completed more than 3 Online races with 50% of them avoiding a major collision 30 Speed Racer Set a Pole Position time in an Online Public qualifying session 30 Exorcist Beat a Ghost from the Time Trial Leaderboards 10 Lap Time Wizard Set a time at 50 locations (variations and reverse layouts not necessary) 50 Community Ambassador Participated in 20 Driver Network Community Events 20 Zero To Hero 10シーズン以内にLMP1ワールドチャンピオンシップで優勝する(※ティア8から始める) Defending Champ 3年連続でチャンピオンシップを防衛する(※ティア2以上) Triple Crown 3つのモータースポーツ分野でチャンピオンシップを優勝する(※ティア3以上)
https://w.atwiki.jp/sonicy_memo/pages/4003.html
All Clear!! sky_delta BASIC Level 4 BPM 164 Notes(hold) 249(27) 1 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 2 口口口口 |①---| 口③口口 |②---| 口口②口 |③---| 口①口口 |----| 3 口口口口 |①---| 口口③口 |②---| 口②口口 |③---| 口口①口 |----| 4 ③③③③ |①---| 口口口口 |----| ②口口② |②---| 口①①口 |--③-| 5 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 6 口口口口 |①---| ③口口口 |②---| 口②口口 |③---| 口①口口 |----| 7 口口口口 |①---| 口口口③ |②---| 口口②口 |③---| 口口①口 |----| 8 ③③③③ |①---| 口口口口 |----| ②口口② |②---| 口①①口 |--③-| 9 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 10 口∨口口 |①---| 口口口口 |----| 口①口口 |----| 口口口口 |----| 11 口口口口 |----| 口口口口 |----| 口①口口 |①---| 口口口口 |----| 12 口口∨口 |①---| 口口口口 |----| 口口①口 |----| 口口口口 |----| 13 口口口口 |----| 口口口口 |----| 口口①口 |①---| 口口口口 |----| 14 口口口口 |①---| 口∨口口 |----| 口口口口 |----| 口①口口 |----| 15 口口口口 |①---| 口口口口 |----| 口②②口 |②---| 口①①口 |----| 16 口口口口 |①---| 口口口口 |----| ①口口① |②---| ②口口② |----| 17 口口口口 |①---| ①<>① |----| 口口口口 |②---| 口口口口 |----| 口口口口 ②口口② 口口口口 口口口口 18 口口口口 |①---| 口口口口 |----| 口口口口 |②---| 口①口< |----| 口口口口 口口口口 口口②口 口②口口 19 口口口口 |①---| 口口口口 |----| 口①口< |②---| 口口口口 |----| 口口口口 口口②口 口②口口 口口口口 20 口口口口 |①---| 口①口< |----| 口口口口 |②---| 口口口口 |----| 口口②口 口②口口 口口口口 口口口口 21 口①口< |①---| 口口口口 |----| 口口口口 |②---| 口口口口 |----| 口②口口 口口②口 口口口口 口口口口 22 ①口口< |①---| 口口口口 |----| 口口口口 |②---| 口口口口 |----| ②口口口 口口②口 口口口口 口口口口 23 口口口口 |①---| 口口① |----| 口口口口 |②---| 口口口口 |----| 口口口口 口口口② 口②口口 口口口口 24 口口口口 |①---| 口口口口 |----| ①口口< |②---| 口口口口 |----| 口口口口 口口口口 ②口口口 口口②口 25 口口口口 |①---| 口①①口 |----| 口口口口 |②---| 口②②口 |----| 26 口口口口 |①---| 口口口口 |②---| ①②③④ |③---| 口口口口 |④---| 27 口口口口 |①---| ④③②① |②---| 口口口口 |③---| 口口口口 |④---| 28 口①①口 |①---| 口②②口 |----| 口口口口 |②---| 口口口口 |----| 29 口口口口 |①---| 口口口口 |----| 口①①口 |②---| 口②②口 |----| 30 口口口口 |①---| 口口③② |②---| 口口口① |③---| 口口口口 |----| 31 口口口口 |①---| ②③口口 |②---| ①口口口 |③---| 口口口口 |----| 32 口①①口 |①---| 口②②口 |----| 口口口口 |②---| 口口口口 |----| 33 ①口<口 |①---| 口口口口 |----| 口口口口 |②-③-| 口口口口 |----| ②口口③ 口口口口 口口口口 口口口口 34 口口口口 |①---| 口口口口 |②---| ④③②① |③---| 口口口口 |④---| 35 口口口口 |①---| ①②③④ |②---| 口口口口 |③---| 口口口口 |④---| 36 口①①口 |①---| 口口口口 |----| 口②②口 |②---| 口口口口 |----| 37 口口口口 |①---| ①口口① |----| 口口口口 |②---| 口②②口 |----| 38 口口口口 |①---| 口口口口 |----| ∨口口∨ |----| ①口口① |②---| 口口口口 口口口口 口口口口 ②口口② 39 口口口口 |①---| 口③④口 |②---| 口①②口 |③---| 口口口口 |④---| 40 ①口口① |①---| ②口口② |----| 口口口口 |②---| 口口口口 |----| 41 口∨∨口 |①---| 口③③口 |----| ①口口① |②---| ②口口② |--③-| 42 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 43 口口口口 |----| 口①①口 |----| 口口口口 |①---| 口口口口 |----| 44 ③③③③ |①---| 口口口口 |----| ②口口② |②---| 口①①口 |--③-| 45 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----| 46 口口口口 |①---| ①口③口 |②---| 口②口口 |③---| 口口口口 |----| 47 口口口口 |①---| 口③口① |②---| 口口②口 |③---| 口口口口 |----| 48 口口>③ |①---| 口口口口 |----| ②口口② |②---| 口①①口 |--③-| 49 ①口口① |----| 口口口口 |----| 口口口口 |----| 口口口口 |①---| 50 口口口口 |①---| 口②①口 |②---| 口③④口 |③---| 口口口口 |④---| 51 口口口口 |①---| 口②①口 |②---| 口③④口 |③---| 口口口口 |④---| 52 口口口口 |①---| 口②①口 |②---| 口③④口 |③---| 口口口口 |④---| 53 口口口口 |①---| 口②①口 |②---| 口③④口 |③---| 口口口口 |④---| 54 口口口口 |①---| 口口口① |--②-| 口口口口 |----| 口②②口 |----| 55 口口口口 |①---| ①口口口 |--②-| 口口口口 |----| 口②②口 |----| 56 口口口口 |①---| 口>①口 |----| 口①<口 |----| 口口口口 |----| 57 口口口口 |①---| 口口①口 |----| 口①口口 |----| 口口口口 |----| 58 口口口∨ |①---| 口口口口 |----| 口口口口 |②---| 口口口① |③---| 口口口口 口③③口 口③③口 ②口口② 59 口④口口 |①---| ③口口口 |②---| ②口口口 |③---| 口①口口 |④---| 60 口口①口 |①---| 口口口② |②---| 口口口③ |③---| 口口④口 |④---| 61 口口口口 |①---| 口①①口 |----| 口②②口 |②---| 口口口口 |----| 62 口口口∨ |①---| 口口口① |--②-| 口口口口 |----| 口口口口 |----| 口口②口 口口口② 口口口口 口口口口 63 ∨口口口 |①---| ①口口口 |--②-| 口口口口 |----| 口口口口 |----| 口②口口 ②口口口 口口口口 口口口口 64 ②口口① |①---| ②口口① |----| 口口口口 |②---| 口口口口 |----| 65 口口①口 |①---| 口①口口 |----| 口>②口 |②---| 口②<口 |③---| 口口口口 口口口口 口口③口 口③口口 66 口口口口 |①---| ①②④③ |②---| 口口口口 |③---| 口口口口 |④---| 67 口口口口 |①---| 口口口口 |②---| ①②④③ |③---| 口口口口 |④---| 68 口口口口 |①---| 口口口口 |②---| 口②④口 |③---| 口①③口 |④---| 69 ∨口口∨ |①---| ①口口① |----| 口口口口 |----| 口口口口 |②---| 口口口口 ②口口② 口口口口 口口口口 70 口口口口 |①---| 口③③口 |②---| 口口口② |③---| 口口①口 |----| 71 口口口口 |①---| 口③③口 |②---| ②口口口 |③---| 口①口口 |----| 72 ③③③③ |①---| 口口口口 |----| ②口口② |②---| 口①①口 |--③-| 73 口口口口 |----| 口口口口 |----| 口口口口 |----| 口口口口 |----|
https://w.atwiki.jp/maketetris/pages/48.html
せるりあんです 3巡パフェとか5巡パフェがあるテンプレを作るのが好きです。ってかそんなのしか作れません。 あとは1巡目積み込みのテンプレも好きです。ってかそんなのしか作れません。 テトリスリーグ3100、パズルリーグ2600、ぷよぷよリーグ1900くらい B級テトラー ぷよぷよもできます(最高15連鎖) ユウちゃん&レイくんとシグが好き Twitter YouTube Peing(質問箱) note テトリスについての記事を主に書いています やってるゲーム ぷよテト2 TE C Minecraft マリオメーカー2 アソビ大全51 桃鉄 雀魂 プロセカ 使用テンプレ 開幕TSD 開幕TSD亜種 開幕DT砲 ガムシロ積み SDパフェ ピラミッドSDTD 開幕パフェ積み はちみつ砲 オリーブ積み 迷走砲 山岳積み2号 孤月積み ベーカリーTD
https://w.atwiki.jp/mydefrag_jp/pages/19.html
原文 http //www.mydefrag.com/Scripts-FileBoolean.html 更新日 2010/12/12 (ここで取り扱っている内容の原文をコピーした日付です) FileLocation Select the items (files, directories) that are located in a specified area on the disk. The ARGUMENT specifies one of several options to choose from, the first NUMBER is the beginning of the area and the second NUMBER the end, both in LCN (Logical Cluster Number). If the first NUMBER is zero then the area begins at the beginning of the disk. If the second NUMBER is zero then the area ends at the end of the disk. Syntax FileLocation(ARGUMENT , NUMBER , NUMBER) Argument Possible values for ARGUMENT BeginOfFile Select files if the beginning of the file is inside the area. EndOfFile Select files if the end of the file is inside the area. EntireFile Select files that have all their data inside the area. AnyPart Select files if any of their data is inside the area. AnyCompleteFragment Select files if at least 1 complete fragment is inside the area. Example # Highlight files from the beginning of the disk up to LCN=10000. SetFileColor(FileLocation(EntireFile,0,10000),all,255,255,255) See also FileSelect FileBoolean FileActions FileName STRINGにマッチするファイル名を持つファイルやディレクトリといったアイテムすべてを選択します。 STRINGにはワイルドカートとして*と?(ry)を含められます。 STRINGにはスラッシュやバックスラッシュ(および\円マーク)を含めないでください。すべてのファイル名について比較しますが、このファイル名にはスラッシュなどは含まれません。 この関数はすべてのハードリンク ファイル名を一つのアイテム(二つ名を持ち、同時に違う場所に存在するが、その実体は同じファイル)として扱います。ログファイルには最初に見つかった名前が載ります, so it may appear as if the function has selected some wrong items. この関数はソフトリンク(ジャンクション・シンボリックリンク)を追従しません。 Syntax FileName(STRING) Example FileSelect FileName("*.mp3") FileActions .... FileEnd See also DirectoryPath DirectoryName FullPath FileSelect FileBoolean FileActions FragmentCount Select all the items that have a number of fragments between the minimum (first number) and the maximum (second number). If the second number is zero then the maximum is infinity. Syntax FragmentCount(NUMBER , NUMBER) Example FileSelect # Select all the items that have at least 3 fragments and at most 10 fragments. FragmentCount(3,10) FileActions .... FileEnd See also FileSelect FileBoolean FileActions Fragmented Select all the items that are fragmented(yes) or not fragmented(no). Syntax Fragmented(yes) Fragmented(no) Example FileSelect # Select all the fragmented items. Fragmented(yes) FileActions .... FileEnd See also FileSelect FileBoolean FileActions FullPath STRING1にマッチするフルパスを持つディレクトリをすべて選択します。また、そのディレクトリ以下でSTRING 2にマッチするすべてのディレクトリとサブディレクトリが選択されます。 STRING1/2にはワイルドカード"*" "?" (ry)が使用できます。 ドライブレターにもマッチするようにディレクトリマスクを書いてください。 ディレクトリパスとは "c \windows\System32"のような物のことです。ノート バックスラッシュは追跡しません。ただしルート(たとえば"C \")に限りバックスラッシュを持ちます。 "*"(star)ワイルドカードはディレクトリデリミタの"\"(backslash)もマッチします。(訳注 ちょっと自信ないです)、The "*" (star) wildcard will also match the "\" (backslash) character, so it span s directories. サブディレクトリにあるファイルもまた選択されます。たとえば 「FullPath("c \Windows","*.exe")」というコマンドはWindowsフォルダの中の.exeファイルだけを選択しますが、"Windows\System32"フォルダやWindows以下のすべてのサブフォルダの.exeファイルも処理されます。 この関数はすべてのハードリンク ファイル名を一つのアイテム(二つ名を持ち、同時に違う場所に存在するが、その実体は同じファイル)として扱います。ログファイルには最初に見つかった名前が載ります, so it may appear as if the function has selected some wrong items. この関数はソフトリンク(ジャンクション・シンボリックリンク)を追従しません。 Syntax FullPath(STRING1 , STRING2) Example FileSelect // Select all *.mp3 files in all "music" folders and subfolders. FullPath("*\music","*.mp3") FileActions .... FileEnd // How to include files in a directory but not it s subdirectories. FullPath("c \windows","*") and not (FullPath("c \windows\*","*")) See also FileName DirectoryName DirectoryPath FileSelect FileBoolean FileActions Hidden Select all the items that have the "hidden" attribute set (yes) or not set (no). Hidden items are not included by Windows in an ordinary directory listing. Syntax Hidden(yes) Hidden(no) Example FileSelect # Select all the items that have the "hidden" attribute. Hidden(yes) FileActions .... FileEnd See also FileSelect FileBoolean FileActions ImportListFromBootOptimize Select the files that are listed in the "%SystemRoot%\Prefetch\Layout.ini" file. Windows XP and Vista create a list of items (files, directories, streams, etc.) that are accessed when the computer boots. MyDefrag can use that list to place the items in a zone. If used in conjunction with the * SortByImportSequence function it will place the items in the order in which they are loaded when booting. * If an item was already placed in a previous zone then it will not be selected and will not be moved. For example, the default Optimize scripts first place the MFT, then the directories, and then the items used when booting. The MFT and the directories are used when booting, but are not moved to the boot optimization zone because they have already been placed in a previous zone. * If you have a multiboot environment then the disk(s) will be optimized for the currently booted Windows. * Boot optimization is not limited to the volume where Windows is installed. If Windows uses items on other volumes, then those other volumes will also be boot optimized. Syntax ImportListFromBootOptimize() Example # Optimize the disks for faster booting. FileSelect ImportListFromBootOptimize() FileActions SortByImportSequence(Ascending) FileEnd Changing the list The "layout.ini" file is a standard Unicode text file and you can look at it with for example the Windows Notepad text editor. Microsoft (and I) feel that booting is finished when the desktop is visible and all programs have been started. The "layout.ini" file therefore lists all items that are used by Windows itself and by the first 32 programs that run after booting. The list is automatically updated by Windows, look at the date/time of the file to see when it was updated last. You can force an update with the following commandline. Rundll32.exe advapi32.dll,ProcessIdleTasks The list can contain some surprising items, files that you were not expecting to be accessed while booting. For example, Windows seems to scan lot s of folders when booting, perhaps it is looking for drivers or DLL s. The folders are listed in the layout.ini file, but the contents of the folders is not. Another example is that many programs contain their icon inside the main executable program. The executable will therefore be listed, not because the program was run when booting but because Windows needed to show the icon on the desktop. The same applies for other kinds of files, for example a big movie may end up in the list because you have a media player that is started in the background that does a quick check to see if the last played file is still there. Other background programs can do similar things. It s possible to change the list in several ways. The easiest way is to use the standard MyDefrag scripting commands. For example, to exclude all files larger than 100 megabytes you can do this # Create zone with files that are used while booting and are smaller than 100Mb. FileSelect ImportListFromBootOptimize() and Size(0,100MB) FileActions SortByImportSequence(Ascending) FileEnd Another way to change the list is by making a copy of the file, editing the file, and then using the MyDefrag * ImportListFromFile fileboolean to import the file. The advantage is that you will get a MyDefrag zone that changes very little. The disadvantage is that you have to do it all over again when something changes on the computer, for example when you install a new driver. See also SortByImportSequence FileSelect FileBoolean FileActions ImportListFromFile Select the items (files, directories) that are listed in the listfile. The STRING is the full path to an item on disk. The listfile is a flat text file, Unicode, UTF-8, or ASCII. The listfile must contain a list of full paths, 1 path per text line. For example C \WINDOWS\SYSTEM32\NTOSKRNL.EXE C \WINDOWS\SYSTEM32\PSHED.DLL C \WINDOWS\SYSTEM32\KDCOM.DLL C \WINDOWS\SYSTEM32\CLFS.SYS Paths that do not exist (or invalid paths) are quietly ignored. Folders are entities by themselves. If the listfile contains the name of a folder then only the folder will be selected, not the items in that folder or subfolders. If the listfile contains the name of an item that has already been processed (placed in a previous zone) then the item will not be selected (ignored). This is a fileboolean function and it only selects items. The FileActions will process the selected items, for example sort by name. The * SortByImportSequence fileaction will order the items in the same sequence in which they are listed in the listfile. Syntax ImportListFromFile(STRING) Example # Select and sort items exactly how I want it. FileSelect ImportListFromFile("c \users\jeroen\MyOptimizeList.txt") FileActions SortByImportSequence(Ascending) FileEnd See also SortByImportSequence FileSelect FileBoolean FileActions ImportListFromProgramHints Select the files that are listed in the "%SystemRoot%\Prefetch\*.pf" files. Windows XP and Vista create a logfile for every program that is started, containing (amongst other things) a list of items (files, directories, streams, etc.) that are accessed during the first 10 seconds of program startup. The logfiles are called "hint" files and are used by the Windows prefetcher to optimize disk access. MyDefrag can analyze the hint files and create a zone that contains all the referenced files. The zone will by default be sorted so that the most used program is first in the zone, with it s files in the order in which they are accessed. The STRING argument specifies which hint file(s) must be imported. Default is all the files in the "%SystemRoot%\Prefetch" folder. You can specify a wildcard "*" to match any character or "?" to match a single character. If the STRING contains a backslash ("\") then it is assumed to be a full path to a folder, to be used instead of the Windows prefetch folder. Hint files older than 30 days are ignored (skipped). The zone is sorted by how often programs have been started, the most started program first. This number is one of the statistics available in the hint files. Please note that a high number of startups does not necessarily mean that a program is important to the user. If a file was already placed in a previous zone then it will not be selected and will not be moved. For example, the default Optimize scripts first place the MFT, then the directories, and then the items used when booting. The MFT and the directories are used when starting a program, but are not moved to the program-hints zone because they have already been placed in a previous zone. The hint files do not list all files that belong to a program. Only the files that are accessed during the first 10 seconds of program startup. Program hints are not limited to the volume where Windows is installed. If a program uses files on other volumes then those other volumes will also be optimized. If you have a multiboot environment then the disk(s) will be optimized for the currently booted Windows. The hint files change a lot. A zone based on these files therefore also changes a lot. Syntax ImportListFromProgramHints(STRING) Example # Optimize the disk for faster program startup. FileSelect ImportListFromProgramHints("*") FileActions SortByImportSequence(Ascending) FileEnd See also SortByImportSequence FileSelect FileBoolean FileActions Largest Select the largests items (size in bytes). The argument is the number of items to be selected. Syntax Largest(NUMBER) Example FileSelect # Select the 10 largest files on the disk. Largest(10) FileActions .... FileEnd See also Smallest FileSelect FileBoolean FileActions LargestFragmentSize Select all the items that have a largest fragment with a size (in bytes) between the minimum (first number) and the maximum (second number). If the second number is zero then the maximum is infinity. Syntax LargestFragmentSize(NUMBER , NUMBER) Example FileSelect # Select all the items that have a largest fragment between 100 and 1000 bytes in size. LargestFragmentSize(100,1000) FileActions .... FileEnd See also FileSelect FileBoolean FileActions LastAccess Select all the items that have a last access time between the minimum time (first parameter) and the maximum time (second parameter). If the first parameter is empty then the minimum time is the beginning of time. If the second parameter is empty then the maximum time is infinity. * See the * LastAccessEnabled fileboolean to test if Windows is configured to record (update) the last access times. * Some improperly programmed utilities cause a change in the last access time of all items on the disk when they scan the disk. Examples are virus scanners, backup programs, text indexers. * On FAT volumes the resolution of the last access time is 1 day. NTFS delays updates to the last access time by up to one hour. Syntax LastAccess(DATETIME , DATETIME) Example FileSelect # Select all the items that were accessed less than 10 days ago. LastAccessEnabled(yes) and LastAccess(10 days ago,now) FileActions .... FileEnd See also LastAccessEnabled FileSelect FileBoolean FileActions LastAccessEnabled Select the items if Windows is configured to record (update) the last access times. This fileboolean is designed to be used together with the * LastAccess fileboolean. Windows XP and Vista have a setting to enable/disable the recording (updating) of the last access times of files. On Vista the default setting is not to record the last access times. You can enable or disable the Windows setting from a commandline with the "fsutil" command See current setting fsutil behavior query disablelastaccess Enable recording of last access time fsutil behavior set disablelastaccess 0 Disable recording of last access time fsutil behavior set disablelastaccess 1 Syntax LastAccessEnabled(yes) LastAccessEnabled(no) Example FileSelect # Select all the items that were accessed less than 10 days ago. LastAccessEnabled(yes) and LastAccess(10 days ago,now) FileActions .... FileEnd See also LastAccess FileSelect FileBoolean FileActions LastChange Select all the items that were changed between the minimum time (first parameter) and the maximum time (second parameter). If the first parameter is empty then the minimum time is the beginning of time. If the second parameter is empty then the maximum time is infinity. * The last-changed date can be older than the creation date, for example when a file was downloaded, or unpacked from an archive (such as zip or arj). Syntax LastChange(DATETIME , DATETIME) Example FileSelect # Select all the items that were changed less than 10 days ago. LastChange(10 days ago,now) FileActions .... FileEnd See also FileSelect FileBoolean FileActions